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Bed Wars

SmartTarget default off

Ranks the enemy teams by threat and how far away they are, names the team to rush first, and tells you the block count and wool purchases needed to get there. The block count covers only the gaps you have to bridge, not the islands on the way. When part of the way is not loaded yet the report says ~N blocks (straight line) instead. More on the threat & rush page.

The report. Only teams with a bed still up are named as the rush. The strongest other team is named to watch, bed or not, with where it is: adjacent or cross map. The party line reads like rush Blue (adjacent, avg 1.2 fkdr) 35 blocks - watch Red cross map: top 4.1 fkdr.

setting type default description
AutoReport toggle on Print the team report once, when a match starts.
WaitForStats toggle on Hold the report until the stat lookups stop arriving, instead of printing on the timer alone.
DistanceWeight 0–100 30 How much a long bridge counts against a target, in threat points across a whole map.
Declutter toggle on Collapse low-threat teams into one line instead of listing everybody.
ShowFull All · Mid · High · Extreme Mid The lowest tier still printed in full. Visible when Declutter.
BridgeCount toggle on Include the block count and wool needed to reach the target.
NotifyParty toggle off Also tell your party the pick, in one plain line through PartyNotifier (which must be on and see a party).
ReportDelay advanced 1–30 s 4 Seconds to wait after a match starts, so stats have time to arrive.
SettleLimit advanced 2–40 s 12 Never wait longer than this. A lobby of nicks never settles. Visible when WaitForStats.

In Sky Wars it names the opponent to fight first instead: the loaded opponents around you, ranked by threat and distance, with a warning about a stronger player to leave for later. DistanceWeight, Declutter, ShowFull, NotifyParty and the report timing apply there too. See fight first in Sky Wars.

Diagnostic: /fkdr rush (also /fkdr target). It works with the module off and says so. A rush HUD element shows the current Bed Wars pick.

Timers default off

Countdowns for map events (generator upgrades, bed destruction, sudden death) and for diamond and emerald generator drops, with optional sound and a HUD readout.

setting type default description
MapEvents toggle on Announce map events: generator upgrades, bed destruction, sudden death.
EventLead 1–60 s 10 Seconds before a map event to announce it. Visible when MapEvents.
SecondWarning 0–300 s 60 An earlier heads-up, in seconds. Zero for none. Visible when MapEvents.
Generators toggle on Announce diamonds and emeralds about to drop at a generator you are near.
GeneratorLead 1–20 s 5 Seconds before a drop to announce it. Visible when Generators.
GeneratorRange 4–64 24 How close a generator has to be to be worth announcing. Visible when Generators.
Sound toggle on Play a tick with each announcement.
ShowOnHud toggle on Keep the next event and the nearest generator on the HUD.

Diagnostic: /fkdr timers (also /fkdr timer).

HeightLimit default off

How many blocks you can still build up before the map's build height limit, and a warning before you reach it, so you don't tower up and get stuck at the top or fall. Every Hypixel map has its own limit. It works in Bed Wars, Bed Wars Duels (Bed Rush included) and, if you want, Sky Wars. fkdr knows the limit for each map, and on a map it does not know yet it learns the limit the first time Hypixel says Build height limit reached!. The readout is a HUD element (height limit in the HUD editor) and turns yellow, orange and red as the limit gets close.

setting type default description
ShowOnHud toggle on Keep the blocks left on the HUD.
ShowY toggle off Show the limit's Y level beside the blocks left. Visible when ShowOnHud.
Warn toggle on Warn when you get close to the limit.
WarnAt 1–15 3 How many blocks left before the warning. Visible when Warn.
Title toggle on Show the warning as a title in the middle of the screen. Visible when Warn.
Sound toggle on Play a ping with the warning.
SoundName sound Pling Which sound the ping is: Orb, Pling, Harp, Bass, Drum, Snare, Hat, LevelUp, Click, Pop, Anvil, Bow, Chest, Fizz or Meow. Changing it plays it once. Visible when Sound.
SoundVolume 0.1–2.0 1.0 How loud the ping is. Visible when Sound.
SoundPitch 0.5–2.0 1.0 How high the ping is. Visible when Sound.
SkyWars toggle on Also in Sky Wars, not only Bed Wars and Bed Wars Duels.
Learn toggle on When Hypixel says the limit is reached on a map fkdr doesn't know, send that height to fkdr.dev so the map becomes known for everyone.

AutoRequeue default off

4v4 Bed Wars only. The menu says so when you hover it. Requeues Bed Wars 4v4 (/play bedwars_two_four) until the lobby is worth staying in: it leaves when a game ends, when the lobby was not empty on arrival, when a party big enough to fill a team joins, or when the map is on your blacklist. More on the auto-requeue page.

It does nothing at all (sends no command, makes no decision) until you have queued 4v4 yourself once. It starts from your first 4v4 lobby or game, and stops again when you play another mode yourself or leave the server. /fkdr requeue says whether it is armed or waiting.

Confirm mode is the safe choice

Sending commands automatically breaks Hypixel's rules. Confirm only prints the command it would have run and leaves it to you.

setting type default description
Mode Automatic · Confirm Automatic Automatic sends the command for you. Confirm only suggests it.
SeekFreshLobby toggle on Keep requeueing until you land in an empty lobby.
DodgeParties toggle on Leave when a party joins that is big enough to fill a team.
MapFilter Off · Blacklist Off Blacklist requeues out of the picked maps.
Maps checkbox list none Which maps to leave. The list comes from fkdr.dev's map catalogue. Visible when MapFilter = Blacklist.
RequeueOnGameEnd advanced toggle on Requeue automatically when a game finishes.
FreshMaxPlayers advanced 1–8 1 How many players still counts as a fresh lobby. Visible when SeekFreshLobby.
MaxRequeues advanced 1–40 8 Safety cap on requeues before it gives up and stays.
Announce advanced toggle on Print why it is requeueing.
Debug advanced toggle off Log every decision, for working out why it did or did not requeue.

Diagnostic: /fkdr requeue. Party detection comes from the PartyDetector module in the Anti-sniper tab.

CuteVisuals default off

Cosmetic only, and purely client-side: a trail of hearts and soft dots behind you, and a celebration when a bed breaks: a particle burst, a rainbow arch over the bed and a chime. Nothing here touches what you send to the server. The menu lists it with the cosmetics, under enhancements → cosmetics.

setting type default description
Bed Sound toggle on Play a chime when a bed breaks.
Bed Burst toggle on Burst of hearts, stars and sparkles when a bed breaks.
Bed Burst Count 5–40 20 How many particles the burst throws. Visible when Bed Burst.
Bed Burst Size advanced 0.05–0.6 0.20 How big each burst particle is, in blocks. Visible when Bed Burst.
Bed Burst Speed advanced 0.5–7 2.5 How hard the burst is thrown outward. Visible when Bed Burst.
Bed Burst Lifetime advanced 500–3000 ms 1500 How long a burst particle lives. Visible when Bed Burst.
Rainbow toggle on Draw a rainbow arch over the broken bed.
Rainbow Line Width advanced 1–12 5.0 How thick the rainbow bands are. Visible when Rainbow.
Rainbow Duration advanced 1000–6000 ms 3000 How long the rainbow lasts. Visible when Rainbow.
Only While Moving toggle on Only leave a trail while you are actually moving.
Opacity 20–100 85 How solid the trail is, as a percentage.
Hearts toggle on Float hearts behind you.
Hearts Per Second advanced 2–20 5 How many hearts appear each second. Higher means more. Visible when Hearts.
Hearts Lifetime advanced 500–4000 ms 1500 How long a heart lives. Visible when Hearts.
Dots toggle on Leave a trail of soft dots.
Dots Per Second advanced 5–50 10 How many dots appear each second. Higher means more. Visible when Dots.
Dots Lifetime advanced 500–5000 ms 1500 How long a dot lives. Visible when Dots.
Pulse toggle off Let the dots flicker instead of fading steadily.

Setting names here contain spaces, so quote them from chat: /fkdr set CuteVisuals "Bed Burst" off.